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토토추천토토추천, 토토사이트토토사이트, 사설토토사설토토, 토토사이트토토사이트,
토토사이트토토사이트, 사설토토사설토토, 벳곰핫이슈, 토렌트엠토렌트,


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Microsoft Toolkit Collection Pack March 2018 [1]

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2018-04-14 18:24:24
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Microsoft Toolkit Collection Pack March 2018

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Microsoft Toolkit Collection Pack March 2018 추천 영상정보

Microsoft Toolkit Collection Pack March 2018

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0.194


오늘 MAME은 2018 년 첫 MAME 릴리스 인 MAME 0.194를 제공하게 된 것을 자랑스럽게 생각합니다.

MAME은 지난 달 출시 된 최적화를 따라 Hyperstone E1-XS 재 컴파일러를 제공하여 많은 한국 게임에서 상당한 성능 향상을 제공합니다. 치트, 루아 스크립팅, 내부 디버거 및 디스 어셈블리에 영향을 미치는 몇 가지 문제가 해결되었습니다. 프로토 타입 Atari 게임 인 Cyberstorm과 운동 자전거와 통합하도록 설계된 Gaelco 's Last KM에 대한 지원이 추가되었습니다. 이 릴리스는 고정 된 소프트웨어로 TV 게임에 대한 지원을 확장하고 지원을 향상시킵니다. 추가로 TV 보이 II, 슈퍼 TV 보이 및 Radica Space Invaders가 있습니다.

VR Technologies의 NES 파생 하드웨어를 사용하는 게임의 경우 에뮬레이션이 크게 향상되었습니다.


LCD 핸드 헬드 게임의 흐름은 약화의 징조를 보이지 않습니다 이번 달에는 도둑을 정원, 슈퍼 더블 드래곤, Vindicators, 스켈레톤 워리어 및 인크 레 더블 크래시 테스트 더미 추가했습니다. 이 릴리스에서는 FM Towns 에뮬레이션이 훨씬 개선되어 더 많은 게임이 그래픽 오류를 부팅하고 수정합니다. Matsushita MyBrain 3000과 밀접하게 관련된 Ericsson Step / One이 작업에 승진했습니다. 도토리 일렉트론 주변 장치는 정밀 검사를 거쳐 새로운 옵션을 사용할 수 있습니다.


아케이드 에뮬레이션에서 닌텐도의 뽀빠이 (Popeye)를위한 향상된 그래픽 에뮬레이션과 두 가지 더 많은 해적판 버전 지원을 제공합니다. 몇몇 Data East 게임에서 그래픽 효과가 개선되었으며, IGS PGM2 에뮬레이션이 개선되어 Knights of Valor 3가 재생되었습니다. 지원되는 아케이드 게임의 더 많은 대체 버전이 추가되었습니다. 하나는 언급 할 만하다. 그것은 Gaelco의 생체 역학 장난감의 원형 인 Bioplaything Cop이다.

MAMETesters Bugs Fixed----------------------- 02076: [Graphics] (playch10.cpp) playch10 ALL: Playchoice-10 driver needs LEDs added for single-screen BIOS (Vas Crabb)- 03790: [Crash/Freeze] (ms32.cpp) gratia, gratiaa: Unhandled priority type f8 (Angelo Salese)- 05632: [Crash/Freeze] (nwk-tr.c) racingj2, racingj2j: [debug] Crash shortly after OK- 06282: [Crash/Freeze] (snes.cpp) snes [rivaltrfu, rushbeat]: Black Screen (Angelo Salese)- 06548: [Crash/Freeze] (namcos21.cpp) winrun, winrun91, winrungp: [debug] Assert when starting emulation (Vas Crabb)- 06623: [Interface] Full Screen Brightness/Contrast/Gamma settings not working anymore (smf)- 06710: [Crash/Freeze] (snes.cpp) snes [blackhwk]: On the "blackhawk" cartridge ROM, the game didn't start (Angelo Salese)- 06791: [Graphics] (splash.cpp) splash and clones: Wrong sprite priority on bonus items (AJR)- 06799: [Crash/Freeze] (dynax.cpp) hjingi: Emulation hang (AJR)- 06804: [Crash/Freeze] (midyunit.cpp) strkforc: Black screen after ROM check (sjy96525)- 06806: [Graphics] Bitmap overlays don't display with bgfx video output [Ryan Holtz]- 06810: [Misc.] Memory leak in m6502 CPU cores (AJR)- 06811: [Misc.] Memory leak in m6809 CPU core (AJR)- 06813: [Misc.] Memory leak in options (AJR)- 06816: [Interface] AddressSanitizer: alloc/dealloc mismatch when closing DIP switch menu (Firewave)- 06817: [Misc.] (naomi.cpp) mushi2k4: Runtime error: index out of bounds (MetalliC)- 06825: [Sound] (gng.cpp) diamond: Missing Level Start Music (AJR)- 06831: [Crash/Freeze] (compucolor.cpp) compclr2: AddressSanitizer: FPE with -flop asndware (Firewave)- 06845: [Gameplay] (sms.cpp) gamegear [shinfrc2]: Corrupt tiles on first in-game textbox, corrupt audio when loading save (Tafoid)- 06847: [Graphics] (hh_tms1k.cpp) bankshot: Missing leftmost column (hap)- 06857: [Cheat System] (btoads.cpp) 34010 & 34020: Cheats not working in btoads and other games (O. Galibert)New working machines--------------------Alphie - The Electronic Robot (patent) [hap]Cyberstorm (prototype) [ShouTime, The Dumping Union, Christophe Marignol, Sean Sutton, gamerfan, Brandon Munger, Renato Mucciarelli, Jan Stuhler, Jeffrey Gray, Aaron Giles, Phil Bennett]Electronic Number Muncher [hap, Sean Riddle]Genesis Collection Volume 1 (Radica, Arcade Legends) (USA) [David Haywood]Golden Axe (Tiger handheld) [hap, Sean Riddle]Last KM (Ver 1.0.0275) [Asociacion Retroaccion, Ricardo Puerto]Kingsford Match Me [hap, Sean Riddle]Otakara Itadaki Luffy Kaizoku-Dan! (Japan, v1.02) [SpinalFeyd, Chris Penny, Luca Elia, The Dumping Union]Sensible Soccer plus [Cannon Fodder, Mega lo Mania] (Radica, Arcade Legends) (Europe) [Sean Riddle]Skeleton Warriors - The Dark Crusade (Tiger handheld) [hap, Sean Riddle]Space Invaders [Lunar Rescue, Colony 7, Qix, Phoenix] (Radica, Arcade Legends TV Game) [Team Europe, Sean Riddle]Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (Europe) [David Haywood]Super Double Dragon (Tiger handheld) [hap, Sean Riddle]Super TV Boy (PAL) [Sean Riddle, incog]The Incredible Crash Dummies (Tiger handheld) [hap, Sean Riddle]Thief in Garden [hap, Sean Riddle, ssj]TI unknown electronic maze game (patent) [hap, Sean Riddle]TV Boy II (PAL) [David Shah]unknown electronic Space Invaders game (patent) [hap]Vindicators (Tiger handheld) [hap, Sean Riddle]New working clones------------------Amstrad CPC6128 (Spain) [Enrique Ausina, Guru]Area 51 / Maximum Force Duo (R3000, 2/02/98) [Brian Troha, The Dumping Union]Bioplaything Cop (Ver. 1.0.1823, prototype) [Asociacion Retroaccion, Ricardo Puerto]Cadash (Spain, version 1) [caius, The Dumping Union]Cookie & Bibi 2 (set 2) [Hammy]Driving Force (Galaxian conversion, Seatongrove UK) [Ivan Adria, The Dumping Union]Four Trax (Asia) [Arzeno Fabrice, The Dumping Union]Game Fighter (bootleg) [incog]Kick Goal (set 2) [balrog]Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony]Knights of Valour 2 New Legend (V300, Oversea) [unknown]Knights of Valour 2 New Legend (V301, Oversea) [unknown]Knights of Valour 2 New Legend (V302, Oversea) [unknown]Knights of Valour 3 (V101, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB) [f205v]NEW Moero!! Pro Yakyuu Homerun Kyousou [ShouTime, Ryan Holtz, Neil Moore, Bryan Mobley, Gary Kertopermono, Jeffrey Gray, Damian Rogers, Smitdogg, The Dumping Union]Oriental Legend 2 (V101, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]Oriental Legend 2 (V103, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]Oriental Legend 2 (V104, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]Popeye (bootleg set 2) [Joe Magiera]Popeye (bootleg set 3) [caius]Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe) [rtw, ShouTime, The Dumping Union]Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong) [rtw, ShouTime, The Dumping Union]Pretty Soldier Sailor Moon (Ver. 95/03/21, Japan) [rtw, ShouTime, The Dumping Union]Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea) [rtw, ShouTime, The Dumping Union]Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan) [rtw, ShouTime, The Dumping Union]Pretty Soldier Sailor Moon (Ver. 95/03/21, USA) [rtw, ShouTime, The Dumping Union]Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) [Sugoi Helsinki]Super World Court (World, bootleg) [hammy, The Dumping Union]Track & Field (Centuri, unencrypted) [RiddledTV, Bryan McPhail, The Dumping Union]Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union]World Class Bowling (v1.0) [Brian Troha, The Dumping Union]X-Men: Children of the Atom (Brazil 950331) [SHVB, David Haywood, smf]Machines promoted to working----------------------------100 in 1 (D-CAT8 8bit Console, set 1) (v5.01.11-frd, BL 20041217) [David Shah]110 in 1 CoolBaby (CoolBoy RS-1S) [David Shah]138 in 1 CoolBaby (CoolBoy RS-5, PCB060-10009011V1.3) [David Shah]777777 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]888888 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]Defender M2500P 120-in-1 [David Shah]dreamGEAR 101 in 1 [David Shah]dreamGEAR 75-in-1 [David Shah]dreamGEAR Wireless Motion Control with 130 games (DGUN-2500) [David Shah]Game Prince RS-1 [David Shah]Game Prince RS-16 [David Shah]Knights of Valour 3 (V104, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]Matsushita MyBrain 3000 [Edstrom, Fredrik Ohrstrom]Road Burners (ver 1.04) [Ted Green]TeleVideo Model 910 [R. Belmont, AJR]VG Pocket (VG-2000) [David Shah]VG Pocket Mini (VG-1500) [David Shah]Clones promoted to working--------------------------100 in 1 (D-CAT8 8bit Console, set 2) [David Shah]Ericsson Step/One [Edstrom, Fredrik Ohrstrom]Knights of Valour 3 (V102, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]Knights of Valour 3 (V100, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]Road Burners (ver 1.0) [Ted Green]New machines marked as NOT_WORKING----------------------------------BittBoy Mini FC 300 in 1 [David Shah]dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) [David Shah]Game & Watch: Super Mario Bros. (new wide screen) [hap, Sean Riddle, Ryan Holtz]Golden Tee Golf: Home Edition [Sean Riddle]Lucky Ball 96 (Ver 3.50 - 627) [Roberto Fresca]Missing In Action [Roberto Fresca, Ioannis Bampoulas]Odyssey (Silicon Gaming) [Roberto Fresca]Quick Pick 5 [R. Belmont, coolmod, Ryan Holtz, Smitdogg, The Dumping Union]Sagitta 180 serial terminal [Felipe Sanches, Werner Moecke]Sartorius-Werke GmbH 3733 (digital scale) [Mike McBike, rfka01, Vas Crabb]Strike Zone (Purple Star) [unknown]SY-889 300 in 1 Handheld [David Shah]Tetris (Radica, Arcade Legends TV Game) [Sean Riddle, incog]Tiger (slot) [Roberto Fresca, Ioannis Bampoulas]Trocana [trap15, The Dumping Union]Video Challenger [hap, Sean Riddle, incog]VTech Reader Laptop E (Germany) [David Haywood]New clones marked as NOT_WORKING--------------------------------DEC VT220 (Version 2.1) [AJR]Jolly Card (Italian, bootleg, set 2) [Roberto Fresca, Ioannis Bampoulas]Lucky Ball 96 (Ver 3.50 - 616) [Roberto Fresca]Lucky Ball 96 (Ver 3.50 - 623) [Roberto Fresca]Lucky Ball 96 (Ver 3.50 - 626) [Roberto Fresca]Super 97-2 (Witch Bonus) [Roberto Fresca, Ioannis Bampoulas]TVI-912B [modem7]New working software list additions-----------------------------------bbc_flop_6502: Advanced BASIC [Nigel Barnes]bbc_flop_80186: Problem Solver 2.0, Rat Driver 1.0 [Nigel Barnes]cd32: Base Jumpers, Beavers, Bump 'N Burn, Deep Core, D-Generation, Fireforce, Guardian, Naughty Ones, Quik the Thunder Rabbit [EoceneMiacid]dragon_cart: FarmFax Trainer [Nigel Barnes]electron_cart: Advanced Battery-Backed RAM, Click v1.00, Click v1.01, Click v1.04, Pegasus 400 v1.01 [Nigel Barnes]electron_flop: P.R.E.S. ADFS E00, Advanced Electron DFS E00 [Nigel Barnes]electron_rom: Addcom v1.00, Addcom v1.10, Addcom v1.20, Addcom v1.30, Advanced Control Panel v1.00, Advanced Control Panel v1.02, Advanced Control Panel v1.03, Advanced Control Panel v1.04, Advanced Control Panel v3.01, Advanced Disc Investigator v1.00, Advanced Disc Investigator v1.00a, Advanced Disc Investigator v1.10, Advanced Disc Investigator v1.20, Advanced Disc Investigator v1.20a, Advanced Disc Investigator v1.22, Advanced Disc Investigator v2.00, Advanced Disc Toolkit v1.20, Advanced Disc Toolkit v1.40, Advanced Disc Toolkit v1.50, Advanced Disc Toolkit v1.60, Advanced Disc Toolkit v1.72, Advanced Disc Toolkit v1.73, Advanced Disc Toolkit v1.74, Advanced Disc Toolkit v1.75, Advanced Disc Toolkit v1.76, Advanced Disc Toolkit v1.77 [cracked], Advanced Disc Toolkit v1.78, Advanced Disc Toolkit v2.00, Advanced EPROM Programmer v1.00, Advanced File Manager v1.06, Advanced File Manager v1.07, Advanced File Manager v1.09, Advanced ROM Manager v1.00, Advanced ROM Manager v1.10, Advanced ROM Manager v1.12, Advanced ROM Manager v1.13, Electron BasicEd DEMO, Electron RAM Test, ElkMan v1.4, ElkMan v1.5, EPROM Programmer v1.01, Mode 7 Simulator v1.1, Pluscom Plus v2.00, Printer ROM v1.00, Printer ROM v1.00 (ROMBOX Expansion), StarGraph v2.01, StarGraph v3.01, StarMon v1.20b, StarSpell, StarStore II v2.03, StarStore II v2.04, StarStore v1.00, StarStore v1.00 (alt), StarTrek v1.06, StarTrek v1.07, StarWord: Printer Driver Generator, StarWord v1.01, StarWord v1.01 (Cumana), StarWord v1.01 (No Auto LF), T2C3 v1.00, T2CU v1.01, T2CU v2.01, T2P3 v1.00, T2P3 v1.01, T2P3 v2.00, T2P3 v2.01, T2P3 v2.02, T2P4 v2.00, T2P4 v2.01, T2P4 v2.02, T2PEG400 v2.02, T2SD v2.01, T2SEDFS v2.00, T2SEDFS v2.02, Utility v1.4, WordPower v0.4, XBasic [Nigel Barnes]fmtowns_flop: 15 Puzzle, Abas, Abas New, B-Braker 3, Battle Fighters 2 - Yume o Kaketa Tatakai, Bau, Break of Tower, Ground Attack, Haou Soudatsu Battle Fighters, Heboris, Heli-Command, Heli-Rescue, An Illusional World Kastalia, Iron Fist - The Revised Edition, Mahjong Gensoukyoku / Mahjong Fantasia Taikenban, Mister - Meitantei Toujou, Panic Ball II, Quazzle [Justin Kerk]ibm5150: Paperboy 2, Stellar 7 [Arcade Shadow] Advanced Dungeons & Dragons - Eye of the Beholder II: The Legend of Darkmoon [breiztiger] A-Train (5.25"), A-Train (3.5"), Arcade Blockbusters! (Ghosts'n Goblins & Sarge) [Justin Kerk]ibm5170: Blake Stone: Aliens of Gold (v2.1), Blake Stone: Aliens of Gold (v3.0), Inca 2: Wiracocha (French/German/English) Inca (Italian), Links 386 Pro, Links Championship Course: Bountiful Golf Club Championship Course, Simon the Sorcerer, Wing Commander II - Vengeance of the Kilrathi - Speech Accessory Pack [Arcade Shadow] A-Train Construction Set, Aces of the Pacific, Aces of the Pacific Expansion Disk - WWII: 1946, Aces Over Europe (French), Byte Size Software #137 - Boppin' & Dits and Dats, Byte Size Software #149 - AJ's Quest & Machine Nation, Spectre Challenger (V1.1, 1993-11-08) [Justin Kerk]ibm5170_cdrom.xml: 3-D Ultra Pinball (Budget Sierra Originals Version), 5 Plus One - Super Tetris (Compilation), A-10 Cuba!, Ace Ventura (Germany), Activision Game Vault Volume 3, Activision's Atari 2600 Action Pack 2, Activision's Atari 2600 Action Pack (Megapak 8) (Europe), Advanced Destroyer Simulator, Advanced Dungeons & Dragons 2nd Edition Masterpiece Collection, Afterlife (US v1.1), AH-64D Longbow (Spain), Air Warrior III, Air Warrior Plus (v1.16b), Alien Legacy (v1.10), Aliens - A Comic Book Adventure (v1.01A), Amazon - Guardians of Eden, Arcade's Greatest Hits - The Midway Collection 2, Are You Afraid of the Dark - The Tale of Orpheo's Curse, Armored Fist, Around the World in 80 Days, Ascendancy, Ascendancy (Germany), Atari Arcade Hits 1, A.T.F. - Advanced Tactical Fighters (Germany v1.01f), A.T.F. - Advanced Tactical Fighters (v1.03f), A.T.F. - NATO Fighters (Data Disc), Atlantis - Das sagenhafte Abenteuer (Germany), Awesome Adventures of Victor Vector & Yondo, The - The Cyberplasm Formula, Bad Mojo, Bad Mojo (Germany), Banzai Bug, Baphomets Fluch, BARQ - The Rise of Freedom, Battle Isle 3 - Shadow of the Emperor, Beneath a Steel Sky (Multi 5), Bermuda Syndrome (Germany), Betrayal in Antara, Bioforge (vf1.01), Blade Runner, Bloodwings - Pumpkinhead's Revenge, Blue Force, Bobby Fischer Teaches Chess, Bodyworks Voyager, Brain Dead 13 Starring Fritz (Germany), Bram Stoker's Dracula (Multi 5), Bud Tucker in Double Trouble (Germany), Buichi Terasawa's Takeru - Letter of the Law, Bundesliga Manager Professional, Buried in Time - Verschollen in der Zeit (Germany), Burntime, Caesar II (Budget v1.2), Caesar II (CMC v1.2), Caesar II (Germany v1.0), Campaign, Capitalism (Germany v1.0), Capitalism (Germany v1.02), Castle of Dr. Brain, Central Intelligence, Championship Manager 2, Chewy - Esc from F5, Chill Manor (v1.99), Civilization (Budget), Civilization & Mantis, Classic Games for OS/2 Warp, Club Dead, Club Football - The Manager, Comanche 3, Comanche 3 (Germany), Comanche CD - White Lightning, Combat Air Patrol, Comix Zone, Command & Conquer Teil 1 - Der Tiberiumkonflikt (Germany), Conspiracy, Creative Reader Collection, Crime City, Crusader - No Regret (Germany), CyberBykes - Shadow Racer VR, Cyberia 2 - Resurrection, Cyberia - Mission Norway (OEM v1.87), Cyberia - Project Description (OEM), Cyclemania, Detritus - The Daemon's Quest, Discoveries of the Deep, Dungeons of Kremlin, Dunkle Schatten 1 & 2, EcoQuest 1 - The Search for Cetus, Enemy Star, Eric the Unready, Escape from Delirium, F-29 Retaliator, Formula One Grand Prix, Front Page Sports - Baseball '94, Halloween Harry - Alien Carnage, Key CAD Complete Creations, Plumbers don't Wear Ties, The Civil War, The Complete Ultima VII (Multi 3, Budget) [archive.org] Geo Light Moon (Japan v1.00), Kotobuki (Japan), KU2 Impact (Japan), Saru Suberi (Japan), Seraphim Saigo No Tenshi (Japan), Silicon Scream (Japan) [Rod_Wod] S.T.G. [Uroko Sakanabito] Sound Blaster 16 CD driver [VOGONS] OS/2 Warp 4 [WinWorld]stepone_flop: Collections of small games, Microsoft Multiplan v1.04, MS-DOS v1.25, RJE - IBM 3780 Remote Batch Terminal Emulator v1.0M, Wordstar v3.24 [Mattis Lind, Edstrom]Software list items promoted to working---------------------------------------dragon_cart: Delta DOS [Nigel Barnes]electron_cart: Click v1.03, Pegasus 400 v1.02 [Nigel Barnes]New NOT_WORKING software list additions---------------------------------------cd32: Arabian Nights, Battletoads, Benefactor, Black Viper Bubba 'N' Stix, Bubble 'N Squeak, Chuck Rock, Chuck Rock II - Son of Chuck, Dangerous Streets, Darkseed, Donk! The Samurai Duck!, Dragonstone, Emerald Mines, Flink, Fly Harder, Frontier - Elite II, Global Effect, Gloom, International Karate  , Kid Chaos, Marvin's Marvellous Adventure, Myth - History in the Making, Overkill   Lunar-C, Roadkill, Skeleton Krew [EoceneMiacid]electron_cart: Advanced Plus 34, Advanced Quarter Meg RAM, Cumana Floppy Disc System v1.01, Cumana Floppy Disc System v1.02, Slogger Electron Disk System v1.00, Slogger Electron Disk System v1.02, Slogger Electron Disk System v1.03 [Nigel Barnes]electron_rom: Advanced BASIC Editor Plus, Advanced BASIC Editor & Toolkit, AMX Mouse Support v2.1 [Nigel Barnes]fmtowns_flop: Battle Fighters 3 - Inishie no Jashin Densetsu, Dream Fighters, Image, Rumstorm, Rumuder [Justin Kerk]ibm5150: ABC's Wide World of Sports Boxing [Justin Kerk]ibm5170_cdrom: 3D Power Games Volume 1, 688I Hunter-Killer, Aces of the Pacific, Aces over Europe, Alien Odyssey (Europe), Animal, Archibald Applebrook's Abenteuer (Germany v1.00), Archon Ultra (v1.1), Ark of Time, Back to Baghdad, Baphomets Fluch II - Die Spiegel der Finsternis (Germany A707197), Baphomets Fluch II - Die Spiegel der Finsternis (Germany CVIR102400), Battle Bugs, Battlecruiser 3000 AD, Blood Bowl, Blown Away, Broken Sword II - Las Fuerzas del Mal (Spain), Chronomaster, Clif Danger, Command Adventures: Starship, Command & Conquer: Red Alert, Command & Conquer - Red Alert (Budget), Command & Conquer - Red Alert (Netherlands), Command & Conquer Teil 2 - Alarmstufe Rot (Germany), Conqueror AD 1086 (Germany), Conquest of the New World Deluxe Edition, Creatures (Germany), Cyber Judas, Darker, Frankenstein - Life or Death, Fuzzy's World of Miniature Space Golf, The 11th Hour - Der Nachfolger von 7th Guest (Germany), The Curse of Monkey Island, [archive.org] Bakusou PC Choro Q (Japan), Battle BEAT 2000 L.E (Japan), Briganty - The Roots of Darkness for Windows (Japan), Moon (Japan) [Rod_Wod]stepone_flop: Custom integrated office suite [Mattis Lind, Edstrom]Translations added or modified------------------------------Chinese (Simplified) [YuiFAN]Chinese (Traditional) [YuiFAN]Dutch [Jos van Mourik]German [RafTacker]Greek [BraiNKilleRGR]Source Changes---------------ygv608.cpp improvements: [Agiri] * Added mosaic effect for Galaga Arrangement Ending/Staffroll. * Guessed that R#13 is used for transparent color - fixes 'COLOR TEST' in ND-1 self-test. * Fixed a small graphics glitch in Rally-X Arrangement.-Added option to disable saving NVRAM on exit. [AJR]-Added ER1400 serial EAROM device. [AJR]-Fixed many disassembler bugs: [AJR] * mc68hc11: Fixed dissassembly of instructions with 16-bit operands (immediate or direct). * m6809: Fixed disassembly of relative instructions. * lc8670: Fixed disassembler to make it not completely broken. * mcs48, s2650: Use paged mode for disassembler. * lr35902: Fixed disassembly.-attache: Added RS-232 serial ports. [AJR]-f1gp: Fixed getting stuck on "ID CHECK". [AJR]-splash: Draw sprites in reverse order (fixes MT6791). [AJR]-Fixed masking of signed integer types in debug state. [AJR]-citycon: Fix sound CPU speed, and hooked up PSG read (fixed cop car spin sound). [AJR]-tigeroad, f1dream: Added DIP switch locations. [AJR]-tv910: Fix character row format, implemented video attributes, made self-test work, improved keyboard hookup, and added character set switch. [AJR]-vt220: Split into two sets and fixed ROM loading for the earlier version. [AJR]-mcs48: Program counter wraps at 11 bits. [AJR]-mcs48: More specific emulation of Intel 8021: [AJR] * Separated disassembler for i802x (including unemulated 8022 instructions). * Provided separate (though mostly just more limited) 8021 opcode table. * Writes to 8021 P0 no longer go through memory space.-mcs51: Added DPTR, P0, P1, P2 and P3 to debug state registration. [AJR]-dec_lk201: Switched to more sensible natural keyboard assignments for six keys above cursor block. [AJR, Bavarese]-stvvdp1.cpp: Fixed color calculations for non-mode 5 sprites and mode 2 transparent pen. [Angelo Salese] * Improves Virtual Hydlide avatar shadow and Scud: the Disposable Assassin.-ms32.cpp: Improved and cleaned up tile-tile priorities. [Angelo Salese] * Fixes title screen in Suchie Pai 2, Gratia intermissions and Hayaoshi Quiz Nettou Namahousou flame screen during attract.-hng64.cpp: Enabled preliminary ROZ floor for Fatal Fury Wild Ambition and Buriki One. [Angelo Salese]-snes_snd.cpp: Made TnDIV divide by 256 when setting written is 0, and merged timer counters into a single function. [Angelo Salese]-blockout.cpp improvements: [Angelo Salese] * Fixed Agress text layer offset, and worked around initial VRAM check. * Converted to SCREEN_RAW_PARAMS and fixed visible area for Agress and Block Out. * Fixed input labels and hookups, following manual and in-game descriptions.-taito_f3.cpp: Removed outdated kludge for Darius Gaiden. [Angelo Salese]-x1.cpp: Moved video functions into their own file and improved encapsulation. [Angelo Salese]-calchase.cpp: Added some keyboard inputs. [Angelo Salese]-Some PC AT 2D accelerator updates: [Barry Rodewald] * s3: Reset hardware pointer colour select is on reading CR45, as per documentation. * mach8/mach32: Limit sourcex/y to 11 bits (fixes mach32 detection in bundled win9x drivers). * mach32: Mapped hardware pointer registers and got hardware cursor to display (still needs work). * mach32: Added 8514/A-compatible DAC registers (fixes I/O port conflict in DOS mach32 utilities, and 8bpp colours under win9x). * mach8: Added Scan To X command (used by win9x drivers to write cursor data). * mach32: Corrected display of 16bpp video mode in Windows 9x.-r9751: Added keyboard input queue and CBX OS stack tracing. [Brandon Munger]-vgmplay: Added HuC6280 stereo output, K054539, dual OKIM6295, NMK112 banking, and QSound support. [cam900]-qdrmfgp, djmain, konamigq: Moved sample RAM to K054539 address map. [cam900]-plygonet: Added K054321. [cam900]-Moved Sega MultiPCM bank schems to device address map, and converted segas32 and segam1audio to configured banking. [cam900] * Fixes Outrunners, which uses a 0x1800-byte header for 512 samples, and two 512KiB banks for sample data.-psikyo4.cpp: Cleaned up YMF278B banking. [cam900]-Converted Data East ACE chip emulation to a device and improved alpha blend/fade/palette effects. [cam900]-drgnmst: Fixed palette (12-bit RGB 4-bit intensity) - fixes fading. [cam900]-rohga.cpp: Improved priority and alpha blending, and removed outdated comments. [cam900]-Removed redundant code from DECO drivers, and demoted games with missing effects to MACHINE_IMPERFECT_GRAPHICS. [cam900]-dassault: Added raw screen parameters. [cam900]-deco16ic: Split pf1/pf2 RAM allowing sizes to differ. [cam900]-cninja.cpp: Cleaned up I/O and protection handling. [cam900]-plugins/portname: Added preliminary plugin for loading input names from external files. [Carl]-blackt96: Hooked up sound and fixed pickup colours. [David Haywood]-pgm2 improvements: [David Haywood] * Fixed foreground tilemap size (fixes kov3 boss death sequences). * Handle MSB of zooming (used by kov3). * Implemented sprite disable bit (fixes stray graphics in kov3 attract mode). * Added default SRAM, added speadups and fixed visible area for kov3. * Fixed save state support (also affects ARM CPU core).-Added support for Datel Game Booster Playstation peripheral. [David Haywood]-Added driver for Radica 6502-based TV games. [David Haywood]-Fixed and tidied the tvboy driver. [David Haywood]-Improved free play DIP switch defaults for Grudge Match sets. [David Haywood] * Default to off for parent set as free play doesn't work, and default to on for older clone as coin mode doesn't work.-Moved sets using different CPUs out of VTech Genesis IQ driver. [David Haywood]-Converted Radica Mega Drive-based TV games from sofware list entries to system drivers. [David Haywood]-vii.cpp: Corrected parent/clone relationships and demoted to not working. [David Haywood]-Added SY-889 ROM and machine, and implemented memory map, DMA, and RGP palette for correct colours. [David Shah]-Made multiple improvements to nes_vt driver, including fixes to graphics and memory mapping. [David Shah]-Fixed sample end position in sound/gaelco.cpp - fixes clicking sounds in various games. [dink]-Added SN54/74166 8-Bit Parallel-In/Serial-Out Shift Register device. [Dirk Best, Luca Elia]-asteroid: Added coin counters and clarified LEDs. [Dirk Best]-74153: Improved interface. [Dirk Best]-d88_dsk: Added some safety checks to avoid reading beyond the end of the file. [Dirk Best]-didact.cpp: Split out of Candela and Esselte 100 computers into their own drivers for clarity. [Edstrom]-MyBrain 3000/JB-3000/Ericsson PC Step/One imrpovements: [Edstrom, Fredrik Ohrstrom] * Refactored graphics circuit, added color in 320x200 mode, fixed text scrolling, and added 80-character 640*200 mode. * Fixed speed issue by reducing CPU clock by 50% as suggested by RAM waitstates in the schematics. * Added support for -ramsize with 128K option and 256K default. * Emulated the INT7 pull down and up for the keyboard, and added support for three keyboard variants. * Added high-resolution 640*400 mode, and added crude cursor support for 40-character mode. * Added monochrome monitor support with palette to match the 525Nm P39 phoshor used in the Ericsson DU4721 monitor. * Added printer support. * Completed interrupt support, including jumper settings. * Fixed crude support for 36*25 color text mode, and added graphics mode 0 (resolution depends on monitor used).-gba: Use correct initial mapping for movie cartridges - fixes v_sharkt, v_shrek, and v_shrek2. [endrift, Ryan Holtz]-hp2645: Added RS232 I/O, multiple charcter sets, beeper, and option switches. [F.Ulivi]-Added verbose logging for configuration file loading. [Firehawke]-hh_sm510: Renamed Game & watch ROM sets to be more immediately recognisable. [hap]-Replaced ROM patches with protection simulation for route16, metafox, and maketrax. [iq_132, Robbbert]-aristmk5.cpp: Updated names/descriptions and improved internal artwork for a number of games. [Heihachi_73]-ti85.cpp: Marked ti83p, ti83pse, ti84p, and ti84pse as NOT_WORKING, and added some more ti84p BIOS ROMs. [Julian Lachniet]-ymz770.cpp: Updated documentation and tidied up. [MetalliC]-pgm2.cpp: Emulated kov3 ROM module communication and removed hack. [MetalliC]-pgm2.cpp: Improved simulation using real data, and made fake keys for kov3 V100 and V104. [MetalliC]-geneve updates: [Michael Zapf] * v9938 should abort a command when the mode is switched before completion. * Added 128K/192K VRAM selection. * Converted loging to use logmacro.h helpers.-ti99: Fixed debugger interference with cartridge selection line. [Michael Zapf]-Improved Acorn Electron peripheral emulation: [Nigel Barnes] * electron_plus1: Added Slogger Expansion 2.00 and 2.01. * electron_plus3: Added Advanced 1770 DFS 2.10. * electron: Added Rombox and Rombox  expansion devices, and electron_rom software list. * electron: Re-implemented expansion port interface to access full 6502 bus. * Re-implemented cartridge slot device, and added several cartridge devices.-BBC Opus FDC updates: [Nigel Barnes] * bbc_opus8272: Connected TC strobe, device is now working. * bbc_opus2791: Added DDOS 3.16 BIOS option. * bbc_opus2793: Added DDOS 3.36 BIOS option.-Differentiate between cartridge (cart) and romimage (rom) in generic slots. [Nigel Barnes]-dragon_fdc.cpp updates: [Nigel Barnes] * Added Premier FDC, for DeltaDOS. * Dragon FDC has READY line tied, fixes loading issues with Flex and OS9.-Converted machine configuration builders to member functions of the state classes and simplified prototype. [O. Galibert]-swtpc09, isbc8010b, jtc_es40: Fixed typos. [O. Galibert]-attache: Fixed SIO mapping. [O. Galibert]-Replaced list of crystal/resonator/oscillator frequencies with a solution that doesn't require recompiling everything on changes. [O. Galibert]-Fixed/worked around many errors reported by Coverity. [Oliver Stoeneberg]-Restored SANITIZE make option. [Oliver Stoeneberg]-Added artwork override and fallback options. [phulshof]-quickpick5: Hooked up ROM readbacks, improved visible area, hooked up color RAM, and allowed POST to pass. [R. Belmont]-konmedal: Allowed shuriboy to display and fully pass POST, and hooked up I/O ports. [R. Belmont]-mac: Added preliminary working but imperfect sound for maclc3. [R. Belmont]-chdcd: Recognize ISO images with 2336 byte sectors. [R. Belmont, Angelo Salese]-mac: Added preliminary support for AE Quadralink 4-port serial. [R. Belmont, Al Kossow]-mac: Added support for "BootBug" NuBus remote debugger card. [Al Kossow, R. Belmont]-FM Towns improvements: [r09] * Fixed horizontal wrap for bitmap layers. * Refactored line drawing, with support for zoom up to *16, and better wrapping. * Added support for all sixteen horizontal zoom levels supported by the hardware instead of just 5 (used in Misty and Rayxanber). * Simplified the line wrap detection code and added support all use cases including vertical scrolling and layer 1 with sprites. * Doubled line size when in single-layer plus high color mode. * Made the line wrapping code aware of VRAM page selection. * Fixed misplaced bottom lines. * Fixed vertical sync flag read from port 0xcff86 - Birdy Soft games now boot. * Implemented horizontal sync read from 0xcff86 - later 4th Unit games now boot (based on Barry Rodewald's implementation). * Fixed missing pixels in single-layer modes. * Fixed CD-ROM regressions that caused some games not to boot (e.g. Emerald Dragon or Indiana Jones and the Last Crusade). * Replaced 3dgolfha floppy dump with HxC MFM format dump, allowing copy protection check to pass. * Documented all non-working software list items.-alphatpx: Add HSYNC callback - allows P2 series machines to continue to MOS monitor and boot disks. [rfka01]-Lucky Ball 96 updates: [Roberto Fresca] * Hooked PPI 8255 for I/O, identified ST6265 MCU, and identified VRAM/VDP. * Added DAC 08 (not yet wired yet to the PPI 8255 due to troubles with mode 2). * Decrypted/unscrambled program ROM. * Documented I/O circuitry, PCB layout, edge connector, and DIP switches. * Added technical notes.-miaction, tigerslt: Decrypted programs and palettes. [Roberto Fresca]-goldstar.cpp: Expanded maincpu region from 32KiB to 64KiB for lucky8 and derivatives and mapped ROM in 0xC000-0xF7FF range. [Roberto Fresca]-Neraidoula: Added notes about tiles from another game inside the graphics ROMs. [Roberto Fresca]-funworld.cpp: Updated notes for Jolly Card Italian sets. [Roberto Fresca]-e132xs: Added recompiler covering opcodes used by supported games. [Ryan Holtz]-Added gross hack to fix kof10th save states. [smf]-Improved support for unusual Windows build configurations: [smf] * Added workround for clang static builds and enabled them again. * Don't force -O1 on clang builds. * Added -lSDL2main to fix linking with GCC 7. * Use dynamic linking for windows SDL builds to work around an apparent linker bug. * Fix building with Qt debugger.-Added skeleton Sega network device. [smf]-vamphalf: Improved mdig speedup, removed "space" calls, and replaced magic numbers with enumeration constants. [smf]-Improved Mr Kicker speedup and standardised the rest apart from except aoh. [smf]-popeye: Improved video emulation: [smf] * Fixed background in popeyej, popeyejo and popeyebl. * Fixed horizontal and vertical scroll register behaviour in popeye. * Changed function names from game name to the hardware ID the functionality was first used in. * Fixed popeye background scrolling when screen is flipped. * Implemented tile palette banking on TNX1 hardware (guess based on PROM contents). * Implemented sprite priority and clipping according to description in MT03725. * Moved protection save state into driver_start() leaving driver init for decryption. * Combine sprite PROMs and invert bootleg PROMs in the ROM load. * Bank the sprite palette and only update the palette if the bank register changes. * Draw background directly into bitmap and include the area above the background buffer.-Fixed Z80 disassembly when $ed, $dd and $fd prefixes are used but the instruction is not valid. [smf]-vg5k: Removed bad ROM dump. [Sylvain Glaize]-Use C locale for int/float in XML files. [Vas Crabb]-Detect attached debugger on OSX before generating trace/breakpoint trap. [Vas Crabb]-Converted zippath directory to a C   interface. [Vas Crabb]-playch10: Exposed countdown LEDs through output system and added internal layout to display them. [Vas Crabb]-k001604: Implemented front layer rotate and zoom. [Ville Linde]-Added GLSL bicubic filter (Catmull-Rom spline), and fixed pixel coordinates and sampling in GLSL bilinear filter. [webghost009]-mac: Added version 1.3 ROM to BootBug card. [Al Kossow]-tv912c: Redumped program ROM. [Al Kossow]-wd2010.cpp: Use calculated access times typical for MFM drives of that age instead of hard coded values. [Bavarese]-Fix Visual Studio build when path to source contains spaces. [Bjorn Moser]-mosaic.cpp: Add PCB layout for Mosaic and derived CPU/sound from oscillator frequencies. [Brian Troha]-sorcerer_cass.xml: Updated details for Orb of Halucidon and Air Traffic Controller based on original manuals. [exidyboy]-gaelco2: Updated documentation based on photos of PCBs. [f205v]-c65.cpp: Added some notes and corrected CPU clock. [Guru]-cps1.cpp: Verified wofr1 program ROM dumps. [hammy, The Dumping Union]-Updated "2017" strings to "2018" where relevant. [Jonathan Holt]-hiscore.dat: Updated for current MAME version. [Leezer]-blockhl.cpp: Restored button 2 and 3 and joystick down inputs for Quarth and Block Hole. [Mikejmoffitt]-Fixed a couple of issues reported by Coverity. [MoochMcGee]-pgm2.cpp: Dumped internal firmware for kov3 and kov3_102 ROM module keys. [Peter Wilhelmsen, Morten Shearman Kirkegaard]-Updated Popeye hardware documentation. [Porchy]-csplayh5.cpp: Redumped nuretemi sound ROM. [ShouTime, The Dumping Union]-Corrected years for Virtua Fighter 2 and Behind Enemy Lines. [sjy96525]-ibm5170.xml: Redumped ku2impact and kotobuki CD into .iso and .bincue and commented the source data. [Tafoid]-thepit.cpp: Fixed Lives DIP switches for Intrepid bootleg sets. [Tafoid]-gamegear.xml: Fixed NVRAM size for shinfrc2 and clones, allowing games to function properly (MT06845). [einstein95, Tafoid]

--------------------------------------------------------------------------------------------------------


0.195


봄철 추운 날이나 추위에 빠지면 MAME 0.195를 2 월 마지막 날에 맞춰 즐기시기 바랍니다.

이 버전의 제품에는 NES 파생 하드웨어, Tiger 핸드 헬드, Donkey Kong 해킹, Gigas Mark II의 오리지널 버전,

Street Fighter II의 공식 대만 출시 : Champion Edition 및 더 많은 BBC 전자 카트리지.

홈에서 아케이드로의 전환에 관심이있는 경우 Dinamic에서 개발 한 Inder가 아케이드로 가져온

Hammer Boy라는 매우 희귀 한 스페인 타이틀을 확인해 볼 수 있습니다.

이 게임은 특대 Game & Watch와 같은 역할을합니다.


Namco NA1 에뮬레이션은 Numan Athletics 및 X-Day 2의 시각적 개선으로 크게 개선되었습니다.

Popeye에서 백그라운드 정렬이 수정되었으며 전체적으로 드라이버가 정리되었습니다.

우리는 cam900에서 많은 수의 드라이버를 다루는 패치를 많이 받았습니다. 많은 코드 정리뿐만 아니라

타이토의 Ensoniq 기반 사운드 하드웨어를위한 ES5510 DSP 효과, Sand Scorpion 및 Jackie Chan의 향상된 그래픽 우선 순위,

Data East MLC 게임의 그래픽 향상 (Skull Fang은 작업에 더 가깝습니다) 및 K051649 vgmplay 드라이버에서의 지원.


새로운 작업 시스템 외에이 릴리스에는 여러 가지 흥미로운 시스템에 대한 예비 지원이 포함됩니다.

여기에는 XaviX 플랫폼 (Taito Nostalgia 및 Play TV / ConnecTV 제품군에 사용), Olympia BOSS 및 Panafacom Duet이 포함됩니다.

플래시 기반 TI-8x 계열 계산기의 IPL 비활성화가 수정되었습니다. 스

펙트럼의 반대편에서는 그래픽 에뮬레이션이 Sega Model 2 및 Interpro 워크 스테이션에서 눈에 띄게 좋습니다.

또한 VM Labs Aries 디스 어셈블리 지원 (NUON 강화 DVD 플레이어에 사용되는 멀티 코어 VLIW 프로세서)을 추가했습니다.


이번 달에 우리는 사용자가 볼 수있는 개선보다 훨씬 더 많은 내부 개선, 코드 정리 및 현대화를 경험했습니다.

이는 코드를보다 관리하기 쉽게 만들고 미래의 향상을위한 길을 열어주고 MAME을 적절하게 유지하려는 노력의 일부입니다.

즉, 에뮬레이션 개선 및 새로 지원되는 시스템 목록은 상당히 인상적입니다.

MAME을 오늘날의 모습으로 만드는 데 기여한 모든 공헌자 들께 감사드립니다.


0.195-----MAMETesters Bugs Fixed----------------------- 03563: [Graphics] (namcos11.cpp) souledge: Li Long stage background problem (smf)- 05764: [Graphics] (radio86.cpp) radio4k: Display is not stable and flickers (shattered)- 06446: [Graphics] (shanghai.cpp) kothello: Display cut off at right (AJR)- 06688: [Graphics] (sandscrp.cpp) sandscrp and clones: Graphic priority issue in title screen animation (cam900)- 06866: [Interface] (midxunit.cpp) revx: No crosshairs (Osso)- 06867: [Misc.] (namcos12.cpp) technodr: Game refuses to boot if printer is ON (Osso)- 06870: [Sound] (mario.cpp) mario and clones: Missing music/sound effects (AJR)- 06872: [Documentation] (vegas.cpp) sf2049se: Wrong Year Listed (And Publisher?) (sjy96525)- 06884: [Crash/Freeze] (djmain.cpp) All sets in djmain.c: MAME exception (smf)- 06885: [Crash/Freeze] (qdrmfgp.cpp) qdrmfgp2: Hang on boot (Osso)- 06888: [Crash/Freeze] (segag80v.cpp) tacscan: Cannot play past second phase (AJR)- 06889: [Graphics] (darkseal.cpp) darkseal: Background missing in the first boss area and third stage (cam900)New working machines--------------------89 in 1 Mini Game Console (060-92023011V1.0) [TeamEurope]007: GoldenEye (Tiger handheld) [hap, Sean Riddle]200 in 1 Retro TV Game [David Shah]Back to the Future (Tiger handheld) [hap, Sean Riddle]Coolboy RS-18 (280 in 1) [TeamEurope]Family Pocket 638 in 1 [David Shah]FC Pocket 600 in 1 [David Shah]Hammer Boy [alt/deepfb, Dan Dare, mad3001, Habi, Adonias, cpcmaniaco, Robcfg, Pablo Ruiz, Recreativas.org, The Dumping Union]Hook (Tiger handheld) [hap, Sean Riddle]Play TV Skateboarder (NTSC) [Sean Riddle, David Haywood]Player's Edge Plus (PS0280) 4th of July Slots [Brian Troha, Kevin Nagle]Robocop 3 (Tiger handheld) [hap, Sean Riddle]Sonic The Hedgehog 2 (Tiger handheld) [hap, Sean Riddle]Street Fighter 2010 - The Final Fight (Tiger handheld) [hap, Sean Riddle]Strider (Tiger handheld) [hap, Sean Riddle]SY-888B 288 in 1 Handheld [David Shah]ZDog (44 in 1) [unknown]New working clones------------------Ares no Tsubasa (Japan, rev. A) [Corrado Tomaselli, The Dumping Union]Coleco Head to Head: Electronic Hockey (TMS1000 version) [hap, Sean Riddle]Connectv Skateboarder (PAL) [Sean Riddle, David Haywood]Donkey Junior High Score Kit (hack,V1.2) [smf]Donkey Kong High Score Kit (hack,V1.0a) [smf]Donkey Kong High Score Kit (hack,V1.2) [smf]Donkey Kong/DK (Japan) (hack,V1.1 IKE) [smf, SpinDaddy]Gee Bee (UK) [Andrew Welburn, The Dumping Union]Gigas Mark II (MC-8123 317-5002) [frsj8112]Hard Yardage (v1.10) [Brian Troha, The Dumping Union]Ironman Ivan Stewart's Super Off-Road (rev 3) [unknown]Moon Shuttle (US, version A) [ShouTime, The Dumping Union]Pac-Land (Bally-Midway) [Andrea Palazzetti]Pac-Man (bootleg, Video Game SA) [Arcade Vintage, Recreativas.org, The Dumping Union]Quarterback (rev 1, cocktail) [Brian Troha, The Dumping Union]Rabbit (Japan, location test) [Hammy, Spinalfeyd, The Dumping Union]Street Fighter II: The World Warrior (bootleg, set 2) [f205v, Maru79]Street Fighter II: The World Warrior (bootleg with rules screen) [hammy, The Dumping Union]Street Fighter II': Champion Edition (Taiwan 920313) [sampson]Tapper (Budweiser, 12/9/83) [Marc Deslauriers]Target Ball '96 [Brian Troha, TeamEurope, The Dumping Union]Tecmo Bowl (World, set 2) [coolmod]Machines promoted to working----------------------------100 in 1 Arcade Action II (AT-103) [David Shah]888888 in 1 (Coolboy AEF-390) [David Shah]999999 in 1 (PXP2 Slim Station) [David Shah]Altos Computer Systems ACS8600 [Carl]BittBoy Mini FC 300 in 1 [David Shah]dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) [David Shah]PowerJoy Navigator 50 in 1 [David Shah]PowerJoy Supermax 30 in 1 [David Shah]PowerJoy Supermax 60 in 1 [David Shah]Samuri (60 in 1) [David Shah]Sports Game 69 in 1 [David Shah]Super Arcade 110 (set 1) [David Shah]SY-889 300 in 1 Handheld [David Shah]Clones promoted to working--------------------------999999 in 1 (8 bit Slim Station, NEWPXP-DVT22-A PCB) [David Shah]Panasonic JB-3000 [Luke Sleeman, protosphere]Super Arcade 110 (set 2) [David Shah]New machines marked as NOT_WORKING----------------------------------Blockout (TAX) [Peter Wilhelmsen, David Haywood]Casio SK-1 [Vas Crabb]CoolBoy RS-8 168 in 1 [TeamEurope]DVTech Nimbus 176 in 1 [CaH4e3]e-kara Starter [Sean Riddle, Peter Wilhelmsen]Handheld 210 in 1 [David Shah]Intelligence Advance E/R Lerncomputer [R. Belmont, Sean Riddle, TeamEurope, rfka01]MOGIS M320 246 in 1 Handheld [David Shah]Olympia BOSS D [friol, rfka01]Panafacom Duet-16 [rfka01, Carl]Pittanko Zaurus [R. Belmont, SpinalFeyd, TeamEurope, The Dumping Union]Play TV Baseball 2 [Sean Riddle, Peter Wilhelmsen]Play TV Bass Fishin' [Sean Riddle, Peter Wilhelmsen]Play TV Boxing (NTSC) [Sean Riddle, Peter Wilhelmsen]Play TV Card Night (NTSC) [Sean Riddle, Peter Wilhelmsen]Play TV Monster Truck (NTSC) [Sean Riddle, Peter Wilhelmsen]Play TV Ping Pong [Sean Riddle]Pocket Games 150 in 1 [David Shah]Sekai Kaseki Hakken (Japan, SKH1 Ver.A) [coolmod, The Dumping Union]Soreyuke Anpanman Crayon Kids (J 001026 V1.000) [ShouTime, Bill D, Surgeville, Sean Sutton, George Walsh, Evan Korzon, Dullaron, SpinalFeyd, Gyrovision, Bryce Van Horn, Paul Vining, Charles MacDonald, Smitdogg, The Dumping Union]Star Wars Saga Edition - Lightsaber Battle Game [Sean Riddle, Peter Wilhelmsen]Super Medal Fighters (Japan 970228) [ShouTime, Surgeville, Sean Sutton, George Walsh, Evan Korzon, Dullaron, SpinalFeyd, Gyrovision, Bryce Van Horn, Paul Vining, Charles MacDonald, Smitdogg, The Dumping Union]The Dealer (ACL) [Robbbert, Shamus McCrave, Guru]Triumph-Adler alphatronic P1 [rfka01]VJ Visual & Music Slap [Naibo]Wireless [BeckyRGB]Wireless Air 60 [BeckyRGB]XaviX Tennis (XaviXPORT) [Sean Riddle, Peter Wilhelmsen]Zhaoji Fengdou [Peter Wilhelmsen, The Dumping Union]Zone 40 [BeckyRGB]New clones marked as NOT_WORKING--------------------------------Compaq Portable II [rfka01]ConnecTV Bass Fishin' [Sean Riddle, Peter Wilhelmsen]ConnecTV Boxing (PAL) [Sean Riddle, Peter Wilhelmsen]ConnecTV Card Night (PAL) [Sean Riddle, Peter Wilhelmsen]ConnecTV Monster Truck (PAL) [Sean Riddle, Peter Wilhelmsen]Donkey Kong/JR (combo) (hack,V1.2) [smf]Double Donkey Kong (hack,V1.2) [smf]Dam Dam Boy (on Tsukande Toru Chicchi PCB) [R. Belmont, SpinalFeyd, Klaus, The Dumping Union]Ericsson WS286 [Edstrom, Mattis Lind]Olympia BOSS A 8085 [rfka01]Olympia BOSS B [rfka01]Olympia BOSS B 8085 [Carl, rfka01]Olympia BOSS C [rfka01]Sangokushi II (bootleg) [Hammy, Spinalfeyd, The Dumping Union]New working software list additions-----------------------------------electron_cart: Solidisk EFS 2.1E, Stop Press 64 [Nigel Barnes]electron_flop: BBC Music Demo World [Nigel Barnes]fmtowns_cd: Battle Chess, Emit Vol. 1 - Toki no Maigo, Emit Vol. 2 - Inochigake no Tabi [redump.org, r09] Doda Mega-Mix!!!, Oshare Club, Rinkan Gakkou, Sakura no Mori [r09] Ku2   [Tokugawa Corporate Forums, DamienD]fmtowns_flop: Cameltry, Dragon Slayer - The Legend of Heroes [r09]gamegear: David Robinson's Supreme Court (non-playable demo), David Robinson's Supreme Court (non-playable demo, hack), Off The Wall (prototype), Street Battle (US, SMS Mode, prototype), Super Off Road (prototype) [David Haywood]ibm5150: Blood Money, Indiana Jones and the Temple of Doom, The Norton AntiVirus 1.0, The Norton AntiVirus 2.0, Nova 9: The Return of Gir Draxon (version 1.0), Rambo III, Renegade [Arcade Shadow] Airborne Ranger, Alf - The First Adventure, ASP: A Statistical Package for Business, Economics, and the Social Sciences (Student Version), Lotus Amstel Beta Build 2 [Justin Kerk]ibm5170: Alien Breed, Alien Carnage, Batman Returns, Blake Stone: Planet Strike, Epic Pinball: Deep Sea, Fire and Ice [Arcade Shadow] The Adventures of Willy Beamish [Justin Kerk]mac_flop: Beyond Dark Castle, MacBTX 1&1, MacDraw 1.9.5 (German), Photoshop 2.5.1 Limited Edition (German) [darkstar] Airborne!, System Software 1.1, System Software 3.0 [Justin Kerk]pce: Off The Wall (prototype) [David Haywood]pico: Image Training for the Right Side of the Brain - The Arithmetic & ABC Fight vs Mojars (Best Selection, Jpn), Kanshuu Unou Image Training - Hiragana - Katakana (Best Selection, Jpn), Soreike! Anpanman no Minna de Kyousou Anpanman! (Jpn) [TeamEurope]sg1000: Shenqi huayuan (Tw), Yuzhou zhanshi (Tw) [David Haywood]Software list items promoted to working---------------------------------------electron_cart: Advanced Plus 3, Advanced Plus 3/4, Advanced Quarter Meg RAM, Cumana Floppy Disc System v1.00, Cumana Floppy Disc System v1.01, Cumana Floppy Disc System v1.02, Slogger Electron Disk System v1.00, Slogger Electron Disk System v1.02, Slogger Electron Disk System v1.03, Sound Expansion v3 [Nigel Barnes]fmtowns_cd: Elfish, Elfish Lite, Hana no Kioku, Hoshi no Suna Monogatari 3, Kindan no Ketsuzoku, Koko wa Rakuensou, Koko wa Rakuensou 2, Oshare Cooking, Psychic Detective Series Vol. 3 - Aya, SimEarth, The 4th Unit 3 - Dual Targets, The 4th Unit 7 - Wyatt, Towns Hyakunin Isshu, Trigger, Ultima VI - The False Prophet [Carl, r09]fmtowns_flop: Columns [Carl] D.P.S SG - Dream Program System SG, D.P.S SG 2 - Dream Program System SG Set 2, D.P.S SG 3 - Dream Program System SG Set 3, Dinosaur, Dr. Stop!, Image, Irium, Premium 2, Rance 2 - Hangyaku no Shoujotachui, Toushin Toshi, Toushin Toshi (Alt Disk 2), VZ Editor 1.6 with ATOK 7 [Carl, r09]picno: Kiiroi Kyoryu-kun Parasa no Obake Taiji [SSJ, Dustin, TeamEurope]New NOT_WORKING software list additions---------------------------------------dc: 18 Wheeler - American Pro Trucker (Euro), 18 Wheeler: American Pro Trucker (Jpn), 18 Wheeler: American Pro Trucker (USA), 18 Wheeler: American Pro Trucker (USA, Prototype 20010202), 18 Wheeler: American Pro Trucker (USA, Prototype 20010202), 18 Wheeler: American Pro Trucker (USA, Prototype 20010405), 18 Wheeler: American Pro Trucker (USA, Prototype 20010405), 21: Two One (Jpn), 4 Wheel Thunder (Euro), 4 Wheel Thunder (USA), 4x4 Evo (USA), 90 Minutes: Sega Championship Football (Euro), Advanced Daisenryaku 2001 (Jpn), Advanced Daisenryaku: Sturm uber Europa - Der Deutsche Blitzkrieg (Jpn), Aero Dancing featuring Blue Impulse (Jpn), Aero Dancing featuring Blue Impulse Tentou Taikenban (Jpn), Aero Dancing F (Jpn), Aero Dancing F (Jpn, Rev. 1), Aero Dancing F - Taikenban (Jpn), Aero Dancing F Taikenban (Jpn), Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou (Jpn), Aero Dancing i: Jikai Saku Made Matemasen (Jpn), Aero Dancing i (Jpn), Aero Dancing: Todoroki Taichou no Himitsu Disc (Jpn), Aero to Jet de Dancing - Taikenban Disc (Jpn), AeroWings 2: Airstrike (Euro), AeroWings 2: Airstrike (USA), AeroWings (Euro), AeroWings (USA), After...: Wasureenu Kizuna - Shokai Genteiban (Jpn), Aikagi: Hidamari to Kanojo no Heyagi (Jpn), Air (Jpn), Akihabara Dennou-gumi Pata Pies! (Jpn), Airforce Delta (Jpn), Airforce Delta (USA), Airforce Delta (USA, Alt), Alice Dreams Tournament (Euro), Alice Dreams Tournament (Euro, Collector's Edition), Alice Dreams Tournament (Jpn), Alice Dreams Tournament (Jpn, Collector's Edition), Alice Dreams Tournament (USA), Alice Dreams Tournament (USA, Collector's Edition), Alien Front Online (USA), Alien Front Online (USA, Prototype 20010625), Alone in the Dark: The New Nightmare (Euro), Alone in the Dark: The New Nightmare (Fra), Alone in the Dark: The New Nightmare (Ger), Alone in the Dark: The New Nightmare (USA), Angel Present (Jpn), Angel Wish: Kimi no Egao ni Chu! (Jpn), Animastar (Jpn), Ao no 6-go Saigetsufutai Hito: Time and Tide (Jpn), Aqua GT (Euro), Armada (USA), Army Men: Sarge's Heroes (Euro), Army Men: Sarge's Heroes (USA), Atari Anniversary Edition (USA), Atsumare! Guru Guru Onsen BB (Jpn), Atsumare! Guru Guru Onsen (Jpn), Bakuretsu Muteki Bangaioh (Jpn), Baldr Force EXE (Jpn), Ball Breakers (USA, Prototype 20000924), Bangai-O (Euro), Bangai-O (USA), Bang! Gunship Elite (USA), Bass Rush Dream: EcoGear PowerWorm Championship (Jpn), Battle Beaster (Jpn), Bikkuriman 2000: Viva! Festiva! (Jpn), Biohazard: Code: Veronica - Kanzenban (Jpn), Biohazard: Code: Veronica - Shokai Genteiban (Jpn), Biohazard: Code: Veronica - Shokai Genteiban (Jpn, Alt), Biohazard: Code: Veronica - Trial Edition (Jpn), Black Matrix A/D (Jpn), Blue-Sky-Blue: Sora o Mau Tsubasa - Shokai Genteiban (Jpn), Blue Stinger (Euro), Blue Stinger (Fra), Blue Stinger (Fra, Prototype 19990824), Blue Stinger (Ger), Blue Stinger (Jpn), Blue Stinger (USA), Boku Doraemon (Jpn), Boku no Tennis Jinsei (Jpn), Boku to, Bokura no Natsu (Jpn), Bomber Hehhe! (Jpn), Bomberman Online (USA), Bomberman Online (USA, Prototype 20010908), Border Down (Jpn), Bounty Hunter Sara: Holy Mountain no Teiou (Jpn), Broadband Passport (Jpn), Broadband Passport (Jpn, Alt), Buggy Heat (Euro), Buggy Heat (Jpn), Bust-A-Move 4 (Euro), Bust-A-Move 4 (USA), Caesars Palace 2000: Millennium Gold Edition (Euro), Caesars Palace 2000: Millennium Gold Edition (USA), Cafe Little Wish (Jpn), Canary: Kono Omoi wo Uta ni Nosete (Jpn), Candy Stripe: Minarai Tenshi (Jpn), Cannon Spike (Euro), Cannon Spike (USA), Canvas: Sepia-iro no Motif (Jpn), Capcom Taisen Fan Disc (Jpn), Capcom vs. SNK 2: Millionaire Fighting 2001 (Jpn), Capcom vs. SNK (Euro), Capcom vs. SNK: Millennium Fight 2000 (Jpn), Capcom vs. SNK: Millennium Fight 2000 (Jpn, Rev. 1), Capcom vs. SNK: Millennium Fight 2000 Pro (Jpn), Capcom vs. SNK (USA), Cardcaptor Sakura: Tomoyo no Video Daisakusen (Jpn), Carrier (Euro), Carrier (Jpn), Carrier (USA), Centipede (USA), Championship Surfer (Euro), Championship Surfer (USA), Chaos Field (Jpn), Charge 'n Blast (Euro), Charge 'n Blast (Jpn), Charge 'n Blast (USA), Cherry Blossom (Jpn), Chicken Run (Euro, English), Chicken Run (Euro, French / Italian / Spanish / German), Chicken Run (USA), Chocolat: Maid Cafe "Curio" (Jpn), Chocolat: Maid Cafe "Curio" - Taikenban (Jpn), Chou Hatsumei Boy Kanipan: Bousou Robot no Nazo!? (Jpn), ChuChu Rocket! including Dreamkey 1.5 (Euro), ChuChu Rocket! inclus Dreamkey 1.5 (Fra), Chu-Chu Rocket! (Jpn), ChuChu Rocket! (USA), Close To: Inori no Oka (Jpn), Coaster Works (Euro), Coaster Works (USA), Confidential Mission (Euro), Confidential Mission (Euro, Prototype 20010409), Confidential Mission (USA), Conflict Zone (Euro), Conflict Zone (USA), Cosmic Smash (Jpn), Crazy Taxi 2 (Euro), Crazy Taxi 2 (Jpn), Crazy Taxi 2 (USA), Crazy Taxi (Euro), Crazy Taxi (Jpn), Crazy Taxi (USA), Crazy Taxi (USA, Sega All Stars), Culdcept II (Jpn), Cyber Troopers Virtual-On: Oratorio Tangram (Jpn), Cyber Troopers Virtual-On: Oratorio Tangram (USA), D2 Shock (Jpn), D-2 (USA), Dance Dance Revolution 2nd Mix - Dreamcast Edition (Jpn), Dance Dance Revolution Club Version - Dreamcast Edition (Jpn), Dancing Blade: Katte ni Momotenshi II - Tears of Eden - Kanzenban (Jpn), Dancing Blade: Katte ni Momotenshi! - Kanzenban (Jpn), Dave Mirra Freestyle BMX (Euro), Dave Mirra Freestyle BMX (USA), Daytona USA 2001 (Euro), Daytona USA 2001 (Jpn), Daytona USA (USA), Daytona USA (USA, Prototype), Deadly Skies (Euro), D no Shokutaku 2 (Jpn), D no Shokutaku 2 (Jpn, Alt), GameShark Lite (USA), Jet Coaster Dream (Jpn), J.League Spectacle Soccer (Jpn), Puzzle Bobble 4 (Jpn), Resident Evil: Code: Veronica (Euro), Resident Evil: Code: Veronica (Euro, Prototype), Resident Evil: Code: Veronica (Fra), Resident Evil: Code: Veronica (Ger), Resident Evil: Code: Veronica (USA), Seaman: Kindan no Pet (Jpn), Seaman (USA), TNN Motorsports Hardcore Heat (USA) [FakeShemp]ews286_flop: DOS v3.10C, DOS Supplemental Programs v3.10C, Ericsson Maintenance Program v4.10 [Edstrom]hyperscan: Ben 10 (USE1), Ben 10 (USE2), IWL - Interstellar Wrestling League (USE1), IWL - Interstellar Wrestling League (USE2), Marvel Heroes (USE2), Spider-Man (USE1), X-Men (USE) [incog]leapster: Animal Genius (US), Cars 2 (US), Creature Create (US), Kindergarten (US), Learning with Leap (US), Letterpillar (US), Number Raiders (US), Ratatouille (US), Scholastic I Spy - Challenger (US), Scooby Doo! - Spooky Snacks! (US), Scooby Doo! (US), Star Wars - Jedi Reading (US), Thomas and Friends - Calling all Engines! (US), Up (US), Wall-E (US) [TeamEurope]mac_flop: RadiusWare [darkstar]Translations added or modified------------------------------Portuguese (Brazil) [Wellington Uemura]Turkish [Kadir Eksi]Source Changes---------------tms9927: Fixed excessive sync width after recomputing parameters during sync. [AJR]-ponpoko, hcastle, sonson: Changed to 4-way joysticks. [AJR]-Fixed flip screen rendering of DECO MXC06 sprites. [AJR]-Added some internal peripheral block registers to 80186 debug state. [AJR]-Fixed ASCII dump output for big-endian spaces. [AJR]-i960: Fixed disassembly of REG instructions. [AJR]-deco146/deco104: Synchronize soundlatch writes - fixes dropouts in dblewing. [AJR]-decocass.cpp: Inverted sprite/sprite priority - seems to help coozumou. [AJR]-com8116: Added several clock rate/divider table variant types. [AJR]-saturn, sfish2: Encapsulated existing CD-ROM emulation as device. [AJR]-Set up heavily mirrored memory ranges with subunit masks (e.g. orunners) much more efficiently. [AJR]-Created RST interrupt buffer device. [AJR]-ym2203: Made interrupt output use an instant timer, preventing synchronization glitches. [AJR]-msm6242: De-assert interrupt output when the IRQ flag is cleared. [AJR]-6840ptm: Stop defaulting external clocks to 1 Hz. [AJR]-Register device callbacks and add some basic validation for them. [AJR]-unidasm: Corrected endianness of m6800, m6805 and other Motorola-type CPUs. [AJR]-cdicdic: Made DMA handling safer. [AJR]-z8: Made address spaces big-endian. [AJR]-hd63484: Added external skew kludge to prevent display cutoff in kothello. [AJR]-photoply.cpp: Added Cirrus Logic GD5446 VGA PCI device - now shows legacy BIOS error. [Angelo Salese]-namcona1.cpp updates: [Angelo Salese] * Fixed soft reset hangs. * Improved encapsulation. * Fixed status bar colors for VS Express event in Numan Athletics. * Fixed video disable graphic transitions. * Added dynamic screen visible area change effect (used mostly by Numan Athletics on transitions). * Fixed bogus palette transfers for xday2. * Fixed horizontal scroll adjust and background color pen (improves X-Day 2 video). * Added MSM6242 RTC and fixed EEPROM type for X-Day 2.-pc6001.cpp: Major encapsulation clean-ups. [Angelo Salese]-gkigt.cpp: Made some improvements to make most games to boot up to display CMOS error. [Angelo Salese]-i960.cpp: Added support for burst mode stalling save and restore. [Angelo Salese] * Fixes stalls in several Sega Model 2 games.-badlandsbl.cpp: Added preliminary sprite drawing. [Angelo Salese]-buster.cpp: Preliminary work to make it actually show something. [Angelo Salese]-model2.cpp: Added 30 Hz renderer mode - fixes Virtua Striker timings. [Angelo Salese]-taito_en: Hooked up ES5510 effects DSP. [cam900, R. Belmont]-vamphalf.cpp: Converted OKI map to configured banking and implemented OKI bank switching for Diet Family. [cam900]-vgmplay: Added K051649 support, and added clock change support to K051649. [cam900]-darkseal.cpp: Corrected PF1 size to 64x64 and removed audio CPU interrupt hold line hack. [cam900]-dec8.cpp: Corrected CPU types, eliminated many runtime tagmap lookups, and reduced code duplication. [cam900]-deco32.cpp: Templated handlers to reduce duplication, improved naming, and eliminated unnecessary shares. [cam900]-rohga.cpp: Cleaned up I/O and protection handling, reduced code duplication, and updated comments. [cam900]-itech32.cpp: Hooked up stereo audio output for Time Killers and Driver's Edge. [cam900]-st0016: Made ROM region tag configurable, and improved CPU tags in jclub2.cpp and srmp5.cpp. [cam900]-macs.cpp: Converted to configured banking. [cam900]-simple_st0016.cpp, speglsht.cpp, srmp5.cpp: Cleaned up banking code and reduced runtime tagmap lookups. [cam900]-x1_010: Improved naming of member variables/functions. [cam900]-seta.cpp: Converted expanded 6502 ROM to configured banking. [cam900]-cbuster.cpp: Cleaned up and converted to buffered sprite RAM device. [cam900]-gaiden.cpp: Cleanup and fixes: [cam900] * Reduced code duplication using templates and object finder arrays. * Split wildfang and raiga machine configuration/address map. * Fixed raiga hang on soft reset.-nmk16.cpp: Reduced code duplication, converted to configured banking, and updated notes. [cam900] * Also verified OKI bank switching for vandykeb and atombjt, and corrected OKI clock for vandykeb.-taito_f2.cpp: Fixed palette format for games using 15-bit colour. [cam900]-okim9810: Corrected sample rate divider table, added support for clock changes, and implemented DADR and serial interface. [cam900]-ninjaw.cpp, warriorb.cpp: Reduced code duplication using templates and object array finders, and reduced tagmap lookups. [cam900] * Also identified warriorb sound chip as YM2610B, and demoted sagaia and darius2d to imperfect sound due to SSG issues.-ymz280b: Converted memory access to device_rom_interface. [cam900]-firebeat.cpp: Reduced code duplication and split memory maps according to the number of GCU chips on PCB. [cam900]-ymf271: Implemented four-channel output and converted memory access to device_rom_interface. [cam900] * bnstars.cpp: Cleaned up bank switching. * ms32.cpp: Cleaned up bank switching and enabled stereo output. * seibuspi.cpp: Cleaned up bank switching and changed single-board systems to mono output.-taito_l.cpp: Converted VRAM banks to address_map_bank_device and reduced code duplication. [cam900]-deco_mlc.cpp updates and improvements: [cam900] * Cleaned up duplicated and unused code, improved interrupt hookup, updated notes, and corrected regions and versions. * Implemented 8bpp alpha sprite drawing mode, and implemented alpha/shadow select bits.-zn.cpp: Cleaned up duplicated and unused code, converted nbajamex banking to address_map_bank_device, moved bank configuration from reset to start time, and identified beastrzrb CPU type and sound chip. [cam900]-cave.cpp: Reduced code duplication with templates and object array finders. [cam900]-seta.cpp: Reduced code duplication, and made data arrays dynamically allocated at start time. [cam900]-sandscrp.cpp: Improved sprite-tile priority, and cleaned up duplicated code. [cam900]-jchan.cpp: Improved sprite-tile priority, verified background pen, and cleaned up duplicated code. [cam900]-am9519: Added AM9519 UIC device. [Carl]-vii.cpp: Added I/O for skateboarder, and promoted to working with bad graphics/no sound; also modernised the code a bit. [David Haywood]-Added preliminary XaviX driver: [David Haywood] * Created derived 6502 type with far call/return instructions and banked data memory. * Implemented graphics, including spri
         
        

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[1]Microsoft 2018-05-07 15:59:45
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